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Explain the purpose of the ObjectInputStream and ObjectOutputStream classes.

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ObjectInputStream reads objects, ObjectOutputStream writes objects; facilitate object serialization/deserialization in Java.
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The ObjectInputStream and ObjectOutputStream classes in Java are part of the Java Input/Output (I/O) system and are used for reading and writing objects, respectively. These classes are primarily designed for object serialization, which is the process of converting an object's state into a byte stream...
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The ObjectInputStream and ObjectOutputStream classes in Java are part of the Java Input/Output (I/O) system and are used for reading and writing objects, respectively. These classes are primarily designed for object serialization, which is the process of converting an object's state into a byte stream and reconstructing the object from that byte stream. Serialization is essential for scenarios like storing objects in files, sending objects over a network, or saving object states between different program executions.

  1. ObjectOutputStream:

    • Purpose: This class is used to serialize objects. It takes an object and writes its state to a stream in a platform-independent and standardized format.
    • Methods: The key method is writeObject(Object obj), which writes the specified object to the underlying stream.
    import java.io.Serializable;

    public class MyClass implements Serializable {
    // Class members and methods
    }

  • ObjectInputStream:

    • Purpose: This class is used to deserialize objects. It reads a byte stream and reconstructs the original object, restoring its state.
    • Methods: The primary method is readObject(), which reads the next object from the input stream and returns it as a generic Object. The caller must cast the returned object to its appropriate type.
    ObjectInputStream ois = new ObjectInputStream(new FileInputStream("data.ser"));
    MyClass obj = (MyClass) ois.readObject();
    ois.close();

It's important to note that for an object to be serializable, its class must implement the Serializable interface. This interface acts as a marker, indicating that the class can be serialized. If a class does not implement Serializable, an exception (NotSerializableException) will be thrown at runtime.

Here's a simple example of a serializable class:

java
import java.io.Serializable;

public class MyClass implements Serializable {
// Class members and methods
}

These classes are powerful tools for handling object persistence and communication in Java, allowing objects to be easily saved, transmitted, and reconstructed.

 
 
 
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