Introduction to Maya – 4-Month Course
Course Duration: 4 Months
Mode: Online / Offline
Level: Beginner
Month 1: Getting Started with Maya
- Understanding the Maya interface and navigation
- Basic viewport controls and hotkeys
- Introduction to 3D modeling concepts
- Creating and manipulating objects (Move, Rotate, Scale)
- Understanding Maya’s Outliner and Attribute Editor
- Basics of NURBS and Polygon modeling
Month 2: Modeling & Texturing
- Polygon modeling techniques (Extrude, Bevel, Bridge)
- Creating basic 3D assets and environments
- UV unwrapping and texturing fundamentals
- Applying materials using Maya’s Hypershade
- Introduction to procedural textures
- Working with displacement and normal maps
Month 3: Lighting, Shading & Animation Basics
- Introduction to Maya’s lighting system
- Three-point lighting setup and HDRI environment
- Introduction to Arnold Renderer
- Basics of keyframe animation and timeline usage
- Creating simple object animations
- Working with animation curves in the Graph Editor
Month 4: Rendering & Final Project
- Advanced rendering techniques with Arnold
- Setting up cameras and depth of field
- Rendering still images and turntable animations
- Introduction to dynamics (basic particles and physics)
- Final project: Creating a fully modeled, textured, and lit 3D scene
- Portfolio presentation and industry tips