Start learning 3ds Max by understanding its main tools, like the viewports, command panel, toolbar, and timeline. These help you navigate and create models easily.
First, practice making doors and windows using the AEC Extended tool. Then, try basic 3D modeling with simple shapes and the Boolean tool to combine or cut objects. Next, learn 3D Modifiers like Extrude, Bend, TurboSmooth, and Lattice to shape objects. Move on to Polygon (Poly) Modeling, where you adjust vertices, edges, and faces to create detailed models. Try Spline Modeling to make smooth, curved shapes. For walkthrough animations, use a camera and path to move inside your 3D scene. Finally, use V-Ray rendering to add realistic lighting, textures, and shadows. By following these steps, you will build a strong foundation in 3ds Max and create high-quality 3D models for Interior designer and architecture students can join the online class if u r willing to do course.