About the Course
In case you are new to animation and gaming field, I will suggest you attend the workshop on this field to develop the idea of animation, VFX, gaming in advanced level.
Topics Covered
* Basics of ZBRUSH
* UI in ZBRUSH
* Process of SCULPTING using different brushes and also with real CLAY.
* Creating different types of props that are mostly used to fill the environment.
* Advanced detailed sculpting i.e. realistic WOOD, METAL, ROCK etc.
* Aesthetics of ORGANIC CHARACTERS and ANATOMY along with CREATURE MODELLING.
* Concept of Zsphere and Dynamesh.
* Creating your own dream character.
* Creating cloth ,hair,fur modelling for game pipeline as well as animation pipeline.
* Retopology.
*Texture Baking.
* Basic of light and rendering.
* Assets testing into Real time engine like Marmoset or Unreal engine.
* Scope for working with good companies.
Who should attend
People who are willing to creat their dream charaters,environment
and also have the urge to be a part of this flourishing industry with a
great career.
Key Takeways
* Understanding of Charcter modeling,props,environment
like realistic or sytlized.
* In depth knowledge of tool like Zbrush, Zbrush to other 3d software pipeline.
* In depth knowledge of PBR textuing,hand painted textuing.
* Familer into game engine(basic).
* Industry required potfolio.
* Proper assesment and test.
* Job assistance.