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How to design a calculator which performs arithmetic operations using swings?
// Java program to create a simple calculator
// with basic +, -, /, * using java swing elements
import
java.awt.event.*;
import
javax.swing.*;
import
java.awt.*;
class
calculator
extends
JFrame
implements
ActionListener {
// create a frame
static
JFrame f;
// create a textfield
static
JTextField l;
// store oprerator and operands
String s0, s1, s2;
// default constrcutor
calculator()
{
s0 = s1 = s2 =
""
;
}
// main function
public
static
void
main(String args[])
{
// create a frame
f =
new
JFrame(
"calculator"
);
try
{
// set look and feel
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
}
catch
(Exception e) {
System.err.println(e.getMessage());
}
// create a object of class
calculator c =
new
calculator();
// create a textfield
l =
new
JTextField(
16
);
// set the textfield to non editable
l.setEditable(
false
);
// create number buttons and some operators
JButton b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, ba, bs, bd, bm, be, beq, beq1;
// create number buttons
b0 =
new
JButton(
"0"
);
b1 =
new
JButton(
"1"
);
b2 =
new
JButton(
"2"
);
b3 =
new
JButton(
"3"
);
b4 =
new
JButton(
"4"
);
b5 =
new
JButton(
"5"
);
b6 =
new
JButton(
"6"
);
b7 =
new
JButton(
"7"
);
b8 =
new
JButton(
"8"
);
b9 =
new
JButton(
"9"
);
// equals button
beq1 =
new
JButton(
"="
);
// create operator buttons
ba =
new
JButton(
"+"
);
bs =
new
JButton(
"-"
);
bd =
new
JButton(
"/"
);
bm =
new
JButton(
"*"
);
beq =
new
JButton(
"C"
);
// create . button
be =
new
JButton(
"."
);
// create a panel
JPanel p =
new
JPanel();
// add action listeners
bm.addActionListener(c);
bd.addActionListener(c);
bs.addActionListener(c);
ba.addActionListener(c);
b9.addActionListener(c);
b8.addActionListener(c);
b7.addActionListener(c);
b6.addActionListener(c);
b5.addActionListener(c);
b4.addActionListener(c);
b3.addActionListener(c);
b2.addActionListener(c);
b1.addActionListener(c);
b0.addActionListener(c);
be.addActionListener(c);
beq.addActionListener(c);
beq1.addActionListener(c);
// add elements to panel
p.add(l);
p.add(ba);
p.add(b1);
p.add(b2);
p.add(b3);
p.add(bs);
p.add(b4);
p.add(b5);
p.add(b6);
p.add(bm);
p.add(b7);
p.add(b8);
p.add(b9);
p.add(bd);
p.add(be);
p.add(b0);
p.add(beq);
p.add(beq1);
// set Background of panel
p.setBackground(Color.blue);
// add panel to frame
f.add(p);
f.setSize(
200
,
220
);
f.show();
}
public
void
actionPerformed(ActionEvent e)
{
String s = e.getActionCommand();
// if the value is a number
if
((s.charAt(
0
) >=
'0'
&& s.charAt(
0
) <=
'9'
) || s.charAt(
0
) ==
'.'
) {
// if operand is present then add to second no
if
(!s1.equals(
""
))
s2 = s2 + s;
else
s0 = s0 + s;
// set the value of text
l.setText(s0 + s1 + s2);
}
else
if
(s.charAt(
0
) ==
'C'
) {
// clear the one letter
s0 = s1 = s2 =
""
;
// set the value of text
l.setText(s0 + s1 + s2);
}
else
if
(s.charAt(
0
) ==
'='
) {
double
te;
// store the value in 1st
if
(s1.equals(
"+"
))
te = (Double.parseDouble(s0) + Double.parseDouble(s2));
else
if
(s1.equals(
"-"
))
te = (Double.parseDouble(s0) - Double.parseDouble(s2));
else
if
(s1.equals(
"/"
))
te = (Double.parseDouble(s0) / Double.parseDouble(s2));
else
te = (Double.parseDouble(s0) * Double.parseDouble(s2));
// set the value of text
l.setText(s0 + s1 + s2 +
"="
+ te);
// convert it to string
s0 = Double.toString(te);
s1 = s2 =
""
;
}
else
{
// if there was no operand
if
(s1.equals(
""
) || s2.equals(
""
))
s1 = s;
// else evaluate
else
{
double
te;
// store the value in 1st
if
(s1.equals(
"+"
))
te = (Double.parseDouble(s0) + Double.parseDouble(s2));
else
if
(s1.equals(
"-"
))
te = (Double.parseDouble(s0) - Double.parseDouble(s2));
else
if
(s1.equals(
"/"
))
te = (Double.parseDouble(s0) / Double.parseDouble(s2));
else
te = (Double.parseDouble(s0) * Double.parseDouble(s2));
// convert it to string
s0 = Double.toString(te);
// place the operator
s1 = s;
// make the operand blank
s2 =
""
;
}
// set the value of text
l.setText(s0 + s1 + s2);
}
}
}
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