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Maya 3D Animation

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Course offered by Arindam Bandyopadhyay

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Learning Maya for 3D animation is a great choice as it's one of the industry-standard tools used for creating high-quality animations. Here’s a structured approach to getting started with Maya 3D animation:

Getting Started with Maya 3D Animation

1. Introduction to Maya (1-2 Weeks)

  • Overview of Maya:

    • What is Maya? Its role in the industry
    • Interface layout: menus, panels, and workspace setup
  • Basic Navigation:

    • Moving, rotating, and zooming in the 3D view
    • Basic scene manipulation: creating, selecting, and deleting objects
  • Basic Modeling:

    • Introduction to primitive shapes (cube, sphere, cylinder)
    • Simple transformations: move, scale, rotate

2. Basic 3D Modeling (2-3 Weeks)

  • Understanding Polygons:

    • Polygon modeling basics: vertices, edges, and faces
    • Creating and modifying basic shapes
  • Advanced Modeling Techniques:

    • Extruding, beveling, and edge loops
    • Working with modifiers and sub-division surfaces
  • Project:

    • Create a simple model (e.g., a basic object or character)

3. Texturing and Materials (2 Weeks)

  • Introduction to UV Mapping:

    • Basics of UV mapping and unwrapping
    • Applying and adjusting UVs
  • Materials and Shaders:

    • Creating and applying materials
    • Understanding shaders and texture maps (diffuse, specular, bump)
  • Project:

    • Texture your previous model with UV mapping and materials

4. Lighting and Rendering (2 Weeks)

  • Basic Lighting Setup:

    • Types of lights: point, directional, spot, and area lights
    • Adjusting light intensity, color, and shadows
  • Rendering Basics:

    • Introduction to Maya’s rendering engines (Arnold, Mental Ray)
    • Render settings: resolution, quality, and output
  • Project:

    • Light and render your model in a scene

5. Introduction to Animation (3 Weeks)

  • Basic Animation Principles:

    • Understanding keyframes and timelines
    • Basic animation principles: squash and stretch, timing, anticipation
  • Animating Objects:

    • Simple object animations (e.g., bouncing ball, moving objects)
  • Project:

    • Animate a basic scene with a moving object

6. Character Rigging and Animation (3 Weeks)

  • Character Rigging Basics:

    • Introduction to rigs and skeletons
    • Creating and adjusting rigs for simple characters
  • Animating Characters:

    • Basic character animation: walking, running
    • Using animation tools and techniques for character movement
  • Project:

    • Rig and animate a basic character model

7. Advanced Animation Techniques (3 Weeks)

  • Complex Animations:

    • Advanced techniques: facial expressions, complex movements
    • Using Maya’s Graph Editor and Dope Sheet
  • Physics and Dynamics:

    • Introduction to Maya’s physics engines (e.g., particles, dynamics)
  • Project:

    • Create a complex animated scene incorporating advanced techniques

8. Final Project and Showreel (2 Weeks)

  • Creating a Showreel:

    • Selecting and refining your best work
    • Assembling a showreel and creating a portfolio
  • Project:

    • Complete a final project that showcases your skills

Additional Resources

  • Online Tutorials:

    • YouTube Channels: Gnomon, Maya Learning Channel
    • Websites: Pluralsight, LinkedIn Learning, Udemy
  • Books:

    • "Maya 2024: The Complete Guide" by Kelly Murdock
    • "Mastering Autodesk Maya 2024" by Autodesk
  • Forums and Communities:

    • CGSociety, ArtStation, SimplyMaya

About the Trainer

Arindam Bandyopadhyay picture

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1 Students

3 Courses

Arindam Bandyopadhyay

Bachelor of Engineering (B.E.) from WBSTE in 1998

12 Years of Experience

I am a Teacher/Engineer/Writer. I have been teaching for 20 Years. Science, Maths, and Computer Science are my Expertise. I am certified in Computer Science and Engineering.

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