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Christopher Coutinho Game development Course trainer in Mumbai

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Christopher Coutinho

Game Development with Unity 3D

Chembur East, Mumbai, India - 400071.

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Overview

I am specialised in Game Development, from the University of London Goldsmiths. I teach 2D,3D, VR and AR game development using C# and the Unity game engine.
As an instructor at iDTech, a division of Emeritus, and in collaboration with NYU – Tandon School of Engineering, I have taught comprehensive curriculums for specialized AR/VR programs, Unity game development, and Roblox Lua game development. My courses emphasize practical, hands-on learning, guiding students through real projects and ensuring they understand and can apply key principles independently.
I've authored two guidebooks, "Unity Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps" and "Roblox Lua Scripting Essentials: A Step-by-Step Guide," for Apress (Springer Nature Group). These books are available world wide on Amazon stores.

Languages Spoken

English Mother Tongue (Native)

Hindi Proficient

Education

University of London Goldsmiths 2019

Diploma

Holonautic 2022

Hand Tracking and Interaction Design Master Class

Address

Chembur East, Mumbai, India - 400071

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Teaches

Game development Course

Class Location

Online (video chat via skype, google hangout etc)

Student's Home

Tutor's Home

Years of Experience in Game development Course

7

Teaching Experience in detail in Game development Course

I have a robust seven-year background in game development, particularly in virtual reality (VR), complemented by extensive teaching experience. As an instructor and course designer at iDTech, a division of Emeritus, and in collaboration with NYU – Tandon School of Engineering, I have designed and delivered comprehensive curriculums for specialized AR/VR programs, Unity game development, and Roblox Lua scripting. My courses emphasize practical, hands-on learning, guiding students through real projects and ensuring they understand and can apply key principles independently. I've authored two guidebooks, "Unity Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps" and "Roblox Lua Scripting Essentials: A Step-by-Step Guide," which are integrated into my courses to provide additional support and practical exercises. My teaching methodology centers on project-based learning, interactive sessions, personalized guidance, and real-world applications, fostering a collaborative and engaging learning environment. This approach has led many of my students to create their own games and VR applications, some of which have been showcased in exhibitions and competitions. My efforts have built a vibrant community of learners who continue to support each other, and I consistently receive positive feedback, which I use to refine my courses continually.

Reviews

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FAQs

1. Which classes do you teach?

I teach Game development Course Class.

2. Do you provide a demo class?

Yes, I provide a free demo class.

3. How many years of experience do you have?

I have been teaching for 7 years.

Teaches

Game development Course

Class Location

Online (video chat via skype, google hangout etc)

Student's Home

Tutor's Home

Years of Experience in Game development Course

7

Teaching Experience in detail in Game development Course

I have a robust seven-year background in game development, particularly in virtual reality (VR), complemented by extensive teaching experience. As an instructor and course designer at iDTech, a division of Emeritus, and in collaboration with NYU – Tandon School of Engineering, I have designed and delivered comprehensive curriculums for specialized AR/VR programs, Unity game development, and Roblox Lua scripting. My courses emphasize practical, hands-on learning, guiding students through real projects and ensuring they understand and can apply key principles independently. I've authored two guidebooks, "Unity Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps" and "Roblox Lua Scripting Essentials: A Step-by-Step Guide," which are integrated into my courses to provide additional support and practical exercises. My teaching methodology centers on project-based learning, interactive sessions, personalized guidance, and real-world applications, fostering a collaborative and engaging learning environment. This approach has led many of my students to create their own games and VR applications, some of which have been showcased in exhibitions and competitions. My efforts have built a vibrant community of learners who continue to support each other, and I consistently receive positive feedback, which I use to refine my courses continually.

No Reviews yet!

Christopher Coutinho describes himself as Game Development with Unity 3D. He conducts classes in Game development Course. Christopher is located in Chembur East, Mumbai. Christopher takes Regular Classes- at his Home and Online Classes- via online medium. He has 7 years of teaching experience . Christopher has completed Diploma from University of London Goldsmiths in 2019. He is well versed in English and Hindi.

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